Document Type
Journal article
Source Publication
Erkenntnis
Publication Date
9-1-2012
Volume
77
Issue
2
First Page
197
Last Page
206
Publisher
Springer Netherlands
Abstract
This paper offers a novel ‘changing places’ account of identification in games, where the consequences of role swapping are crucial. First, it illustrates how such an account is consistent with the view, in classical game theory, that only outcomes (and not pathways) are significant. Second, it argues that this account is superior to the ‘pooled resources’ alternative when it comes to dealing with some situations in which many players identify. Third, it shows how such a ‘changing places’ account can be used in games where some of the players identify with one another, but others do not. Finally, it illustrates how the model can handle the notion that identification comes in degrees.
DOI
10.1007/s10670-011-9357-0
Print ISSN
01650106
E-ISSN
15728420
Publisher Statement
Copyright © 2012 Springer Netherlands
Access to external full text or publisher's version may require subscription.
Full-text Version
Pre-print
Language
English
Recommended Citation
Rowbottom, D. P. (2012). Identification in games: Changing places. Erkenntnis, 77(2), 197-206. doi: 10.1007/s10670-011-9357-0