Document Type

Journal article

Source Publication

Erkenntnis

Publication Date

9-1-2012

Volume

77

Issue

2

First Page

197

Last Page

206

Publisher

Springer Netherlands

Abstract

This paper offers a novel ‘changing places’ account of identification in games, where the consequences of role swapping are crucial. First, it illustrates how such an account is consistent with the view, in classical game theory, that only outcomes (and not pathways) are significant. Second, it argues that this account is superior to the ‘pooled resources’ alternative when it comes to dealing with some situations in which many players identify. Third, it shows how such a ‘changing places’ account can be used in games where some of the players identify with one another, but others do not. Finally, it illustrates how the model can handle the notion that identification comes in degrees.

DOI

10.1007/s10670-011-9357-0

Print ISSN

01650106

E-ISSN

15728420

Publisher Statement

Copyright © 2012 Springer Netherlands

Access to external full text or publisher's version may require subscription.

Full-text Version

Pre-print

Language

English

Recommended Citation

Rowbottom, D. P. (2012). Identification in games: Changing places. Erkenntnis, 77(2), 197-206. doi: 10.1007/s10670-011-9357-0

Included in

Philosophy Commons

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